

It'll be over before you know it.PRODUCT DESCRIPTION Metal Gear Rising: Revengeance (Xbox 360 Games) If you really have to play this then do yourself a favor and rent it. After you're done mashing your way through a bunch of random bad guys with absolutely no bearing on the overall universe you're back where you started and I think that's by far my biggest issue with this game as a Metal Gear fan. Now since this is a Metal Gear game I know what you're all really looking forward to is the plot. A few boss fights breaks away from the tedium by mandating more advanced techniques but these are so few and far in between that it ultimately doesn't matter. Unfortunately the beating itself is exceedingly tedious with enemies acting like glorified punching bags rather than actual threats and since there isn't much variety in Raiden's limited moveset and you'll soon find yourself bored to tears. The way they've balanced this is that certain enemies require you to beat on them for a while before blade mode actually starts cutting. This pauses the action and lets you cut through enemies. The time not spent wildly mashing buttons will be spent in blade mode, the game's big gimmick. Rising's gameplay isn't particularly deep or rewarding. What I got was a gimmick filled ride with very little actual substance to it. Having played Bayonetta I expected a top of the line hack and slash experience taking inspirations from the greats. Having played Bayonetta I expected a top of the line hack and I've got to admit, I'm kind of surprised by just how terrible this game is.

I've got to admit, I'm kind of surprised by just how terrible this game is. This game is still fun for what it is and therefore receives a good score from me! Have fun with this one. But if they are given the chance at a sequel i bet they can create a true masterpiece. I dont consider this to be Platinum's best game, which is understandable given their circumstances and time constraints. Don't really care about story though i do wish there were options to change language and subtitles like in Vanquish. I give this an 8.5 but the scoring system only allows whole numbers. Expect high-level gamers posting speed runs on youtube that will surely expose how the game can truly be played. It is on the short side but this is more for the arcade-style gamers like myself who love getting better and chasing ranks. Ducking, weaving, parrying, countering, running while deflecting bullets toward the dude in the distance, all happening in quick, fluid succession creates really cool moments. That's why the Dodging ability is also important. The parrying works well and is satisfying when you're stringing them and countering during intense battles, although the camera angle may sometimes be where it's hard to judge the direction to parry. Very Hard mode with New Game is when you really start to feel the fast pace of the action and how challenging the game can get. I'd say Hard mode would be your Normal mode so start there. The secondary weapons take the place of your heavy attack and are best equipped to handle particular enemies, though never necessary. The combinations of your light and heavy attacks with the moves you attain along the way allow for creativity and strategy for dealing with groups of enemies.

Combat is not as deep as Bayonetta but is still frenetic and fluid and feels great. Combat is not as deep as Bayonetta but is still frenetic and this game is straight-forward fun in the vein of Vanquish more so than Bayonetta. This game is straight-forward fun in the vein of Vanquish more so than Bayonetta.
